Ranger: Can use a bow, crossbow, or slingshot.
Level 2: Can carry 1 poison arrow in quiver that is an instant kill to any part of the body. Arrow will be denoted by an easily visible green ribbon tied on the shaft just below the arrow head.
Magic User: Can throw magic projectiles. Can use a staff (no longer than 5’5”).
(Ask Mertag to see the skill tree regarding magic user levels past level 1).
Rogue: Possesses physical set of keys that can unlock all chests. Can use poison.
Level 2: Can loot an unconscious player of up to 4 shillings (double the normal limit of 2 shillings).
Knight: Can use a shield. Can wear armor.
Level 2: Can wear plate armor and/or chainmail.
Barbarian: Can duel wield weapons. Can respawn in 1 minute (half the normal time of 2 minutes).
Level 2: RAGE! After falling in battle, you can get back up and continue to fight with full use of all limbs until you are hit 1 time anywhere on the body. After being hit once while in rage, you will fall again and follow the normal respawn rules.
Warrior: Can use any weapon between the length of 3’ and 5’. Can wear armor.
Level 2: Can fight with a sidearm weapon AND a large weapon.
Poleman: Can use a pole arm up to 6’5” in length.
Level 2: Can wear armor.
Healer: Provided with 2 healing potion bottles at the start of game and can carry up to a total of 6.
Level 2: Healing Touch. You can heal another player without the use of a potion simply by holding a hand on them for 15 full seconds.